New Mods & Mod Updates! | LittleTiles!

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Rosy
Posts: 1120
Joined: Mon Aug 26, 2013 11:33 am
MC name: Rosy

New Mods & Mod Updates! | LittleTiles!

Post: # 13983Post Rosy »

Hello, we've added two new mods, and have updated a few others!
Welcome LittleTiles to the Modpack! It is Chisels & Bits with FUNCTIONALITY!

Our technic pack is UPDATED which you can get HERE, as always, please backup any mods you may have added, any any configs, as updating tends to reset all of that. If have any problems, ask our discord's #server-support

☆ LittleTiles_v1.5.0-pre135

https://minecraft.curseforge.com/projec ... 8/download
★ CreativeCore_v1.9.45
https://minecraft.curseforge.com/projec ... 2/download
☆ Toroblocks 2.6.5
https://cdn.discordapp.com/attachments/ ... -2.6.5.jar
★ Pam's Harvestcraft 1.12.2zd
https://minecraft.curseforge.com/projec ... 3/download
☆ Pixelmon - v7.0.6
https://reforged.gg
★ Mr Crayfish Mod - v6.3.0
https://www.dropbox.com/s/p2cfs9x8gcytx ... 2.jar?dl=1

If you use Optfine, you need OPTFINE HD_U_E2 or more recent!
User avatar
Rosy
Posts: 1120
Joined: Mon Aug 26, 2013 11:33 am
MC name: Rosy

Re: New Mods & Mod Updates! | LittleTiles!

Post: # 13984Post Rosy »

LittleTile Guidelines
Wiki | In-depth Video Tutorial Series
1. Do not Import Things that don't belong to you!
- Lets make stuff that FITS Toro! Many of the imports out there need different mods or scales.
- Some imports out there also go overly crazy on details, which might be laggy / overboard.
- If it's in a bigger scale than 32x it CAN crash your game and CORRUPT YOU PLAYERDATA.
- The fix to the above is clearing your playerdata, and nobody wants that!

If you make something in single player that you'd like to transfer over, we'll be happy to do it! Just please ask a GM so we can first safely test it, and then move it into place where it won't break anything! PLEASE FOLLOW THIS.

2. Lets not go overboard! It'll lag the server!
- Details are fun, and pretty! Just don't go too detailed, and make a lag spike room.
- AKA: DO NOT go 64bit if you don't absolute need to! I'm not afraid to delete stuff!
- No excessive slopes. It can be a little uncanny valley.

3. Be careful of Door STUFF
- Test Advanced Doors in Singleplayer, and read the wiki first.
- Test it responsibly! If it gets stuck, that'd suck.
- Permanent animated doors can be laggy, don't do it.
- Fix it with a Little Wrench if needed.
- They can be slightly fussy.


If it you do it all right, you can end up with some wonderful stuff!
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